Multi-speaker dialogue
Direct distinct speakers, roles, emotional shifts, pauses, and conversational rhythm inside one continuous scene.

A focused guide to directing dialogue, emotion, ambience, music, and sound effects as one complete AI audio scene.
Traditional speech generation starts with a script and ends with a voice. Seed Audio 2.0 starts earlier: with the intent of the scene. Who is speaking? Where are they? How should the moment feel? Which layers should enter, change, or disappear?
That makes it useful for creators who want dialogue and context to arrive together—ready for iteration as a coherent production draft.
A compact reference for the model workflow used throughout this site.
The strongest results come from specifying the performance, the acoustic environment, and the timeline—not just the words.
Direct distinct speakers, roles, emotional shifts, pauses, and conversational rhythm inside one continuous scene.
Use short audio references to guide vocal identity, texture, accent, pacing, or overall production character.
Compose speech, ambience, background music, and precisely timed sound events as one coherent audio draft.
Combine a written brief with a scene image or audio references to communicate mood, location, energy, and style.
Describe emphasis, intimacy, urgency, hesitation, distance, and transitions instead of relying on neutral narration.
Choose format and sample rate, then revise the prompt around the layer, timing, or performance that needs improvement.
Move from purpose to sound palette, then make the sequence explicit.
Define the format, setting, audience, duration, and intended emotional effect.
Give every voice a role, texture, language, emotion, and pacing direction.
Describe ambience, music, room tone, and sound effects in playback order.
State the balance, clarity, spatial feel, ending cue, and anything the result should avoid.
Use Seed Audio 2.0 when voice, setting, timing, and supporting sound need to feel like one intentional moment.
Draft two-person conversations with natural interruptions, room tone, intro music, and a clean ending cue.
Turn storyboards into dialogue-and-ambience sketches before committing to a full sound-design pass.
Prototype character exchanges, environmental beds, interface moments, and cinematic transitions.
Explore narrated spots, localized delivery, sonic moods, and product moments from one creative brief.
Revise a speaker, layer, transition, or cue instead of rebuilding every element separately.
Hear a direction early enough to compare ideas, align a team, and refine the brief.
Move from write to generate, listen, edit, revise, and export using production language.
Seed Audio 2.0 is an AI audio creation workflow for directing speech, emotion, ambience, music, and sound events together from a structured prompt.
No. The useful distinction is scene-level direction: a prompt can describe speakers, setting, background layers, pacing, and timed effects in addition to the spoken words.
The current workflow is designed around a scene image for visual context and short audio clips for voice or style direction.
Write it like a compact production brief: state the scene, map the speakers, describe delivery, list ambience and music, then place key effects in playback order.
Common starting points include podcast scenes, short advertisements, game moments, learning dialogues, film previsualization, and atmospheric audio stories.
Yes. The API reference and web generator are available from this site and use the same Seed Audio 2.0 product direction.
Open the live Seed Audio 2.0 workspace, start with the setting and speakers, then direct every supporting layer.
Disclaimer: Seed Audio 2.0 is an independent AI audio service and informational platform. It is not an official ByteDance or Seed product. Generated audio may contain inaccuracies or unexpected results; users are responsible for reviewing outputs, securing necessary rights, and complying with applicable laws before use.